ProtectedThe number of bits per character in the bump's shard space. For example, 0 yields a single shard per character, and a value of 2 would yield 4 shards per character.
This value must be an integer between 1 and 5 inclusive.
The number of characters used to represent the bump's shard key.
This value must be an integer between 0 and 40 inclusive. Note that more than a few characters will result in an impossibly large shard space! *
A ShardBump with chars of 2 and charBits of 3 would yield a two-character shard key with a space of 16 shards.
The timestamp marking the beginning of the time period. Must be a non-negative integer.
This value must be unique across all ShardBumps for the entity.
Defines a single time period in an entity sharding strategy.